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Diagnosing and Treating Internet Gaming Disorder ( ...
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Video Summary
In the closing session of the APA annual meeting, Dr. James Scherer, an addiction psychiatrist, discussed diagnosing and treating internet gaming disorder (IGD). The disorder, highlighted in the DSM-5 under "requires further research," is prevalent, affecting an estimated 1.5-2% of the population, with higher rates, especially in Asia. IGD manifests across all ages and socioeconomic strata, impacting even older adults, like a 65-year-old with a Candy Crush addiction. Effective treatment involves collaboration across specialties, leveraging board-certified experts in addiction psychiatry, child psychiatry, and behavioral IT.<br /><br />The talk emphasized the need for comprehensive evaluations that consider the intersectional nature of IGD with other psychiatric conditions like ADHD and serious mental illnesses. Dr. Scherer stressed the importance of distinguishing between addictive behaviors and healthy gaming, considering factors like social pressures and achievements in games like Elden Ring and The Legend of Zelda.<br /><br />Key recommendations include family involvement, non-judgmental therapeutic approaches, and ongoing assessment of gaming's impact on daily life activities. Motivational interviewing and cognitive behavioral therapy were highlighted as effective strategies for addressing IGD. The session concluded with a focus on integrating resources like Common Sense Media and HowLongToBeat for informed decision-making about gaming's impact on children’s lives.<br /><br />Overall, the discussion aimed to equip psychiatrists with insights and collaborative strategies crucial for effectively managing IGD, recognizing the complex dynamics between gaming, technology, and mental health.
Keywords
Internet Gaming Disorder
DSM-5
addiction psychiatry
behavioral IT
ADHD
cognitive behavioral therapy
motivational interviewing
Candy Crush
Elden Ring
The Legend of Zelda
Common Sense Media
HowLongToBeat
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